SettingsFailureScreen

class SettingsFailureScreen(carContext: CarContext) : Screen

Screen used to display that the settings did not load

Constructors

SettingsFailureScreen
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fun SettingsFailureScreen(carContext: CarContext)

Functions

dispatchLifecycleEvent
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open fun dispatchLifecycleEvent(@NonNull() p0: Lifecycle.Event)
equals
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open operator fun equals(other: Any?): Boolean
finish
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fun finish()
getCarContext
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fun getCarContext(): CarContext
getLastTemplateInfo
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open fun getLastTemplateInfo(): TemplateInfo
getLifecycle
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override fun getLifecycle(): Lifecycle
getMarker
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open fun getMarker(): String?
getResultInternal
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open fun getResultInternal(): Any?
getScreenManager
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fun getScreenManager(): ScreenManager
getTemplateWrapper
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open fun getTemplateWrapper(): TemplateWrapper
hashCode
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open fun hashCode(): Int
invalidate
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fun invalidate()
onGetTemplate
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open override fun onGetTemplate(): Template
setMarker
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open fun setMarker(@Nullable() p0: String?)
setOnScreenResultListener
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open fun setOnScreenResultListener(p0: OnScreenResultListener)
setResult
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open fun setResult(@Nullable() p0: Any?)
setUseLastTemplateId
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open fun setUseLastTemplateId(p0: Boolean)
toString
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open fun toString(): String